The Future of Video Games

Candy CrushBy Keith A. Webster Jr.

Who knew that video games would make it this far in modern society. With the linkage of online play for the Xbox and PS4, there seems to be no end to gameplay for mass audiences. Let’s be honest, the diehard fans of video games will always be there in the present. But what about the video games of the future? How will developers continue to reach gamers and capture their interest in gameplay? I will give a short glimpse of what video games could look like and how they will affect the nature of game design as well as experience within society.
First, there is the mobile game revolution, in which games are being played on mobile devices such as smartphones and tablets. With the overabundance of apps being created, this model of gameplay will surely be the next big influential style of game choice. Some games that can be found on the smartphone are Candy Crush and Clash of Titans just to name a few. Smartphones have increased in sales over the past ten years, up to $50 billion in 2015. If this continues to unfold in the U.S., then there is no end to whether the smartphone industry will sink in dependency. Mobile app games will find a home in smartphones, creating the new age personality and attracting gamers within a wide range of Millennial age groups (mostly 12-30+).
Second, there will be an increase of virtual reality gameplay with the use of motion sensors and goggles. This type of style can be found on the Xbox console (Kinect), but its style is questionable in the mainstream market. Some of the virtual reality games developers that come to mind are Oculus Rift and Virtual Omni. These two industries will become more popular if the pricing of the games and virtual reality accessories can be situated.
Third, there is the visual graphics of the video game, which makes the game more realistic. The graphics hardware these days have made the gaming industry more prevalent with gamers. However, the visual components of the game are affected by the way it is modeled, animated, and scripted. In other words, the environments of sleek game design are being challenged by game physics, lighting, and human attributes (hair and facial movement). It won’t take long for game developers to match these changes appealing to gamers, and innovative for future games.
How will you become an advocate gamer will depend on your style whether its sports, adventure, or action. Games will never die down, and will never replace its devoted fans.

 About the Author

Keith WebsterKeith Webster earned a Master’s of Science degree from the University of Tampa in 2014. He has also studied to become an Instructional Designer as a graduate student as well as a professional in the workplace. Webster has completed multiple projects involving the use of instructional strategies that are involved in the learning process of academic learning in higher education and non-profit organizations.
Currently, he is involved in the creation of an online web game with a group of game developers, and has high hopes of obtaining overall knowledge of the gaming industry and its components, including script writing, game design using 2D and 3D animation, logo branding, and other important tools for game development.